我们提出了一种基于转换的系统来转换摘要意义代表(AMR)进入SPARQL,了解知识库问题应答(KBQA)。这允许将抽象问题的一部分委派给强训练的语义解析器,同时使用少量配对数据学习转换。我们从最近的工作相关的AMR和SPARQL构造,而不是应用一套规则,我们教导BART模型选择性地使用这些关系。此外,在最近的语义解析作品之后,我们避免在BART的注意机制中进行了显式编码AMR,而是编码解析器状态。结果模型很简单,为其决策提供支持文本,并且优于LC-Quad(F1 53.4)中的基于AMR的KBQA中的最新进展,在QAL(F1 30.8)中匹配,同时利用相同的归纳偏差。
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由于包括架构改进和转移学习的效果,AMR Parsing在过去三年中经历了不起起的表现增加。自学习技术也在推动性能方面发挥作用。然而,对于最近的高性能解析器,自学和银数据生成的效果似乎褪色。在本文中,我们表明,通过将基于Spatch的集合技术与集合蒸馏组合来克服这一减少的银数据的递减。在一个广泛的实验设置中,我们首次推出超过85次Spatch以上的单一模型英语解析器性能并返回大量收益。我们还为中国,德语,意大利语和西班牙语进行了跨语态amr解析的新型最先进的。最后,我们探讨了所提出的蒸馏技术对领域适应的影响,并表明它可以产生竞争对QALD-9的人类注释数据的增益,并为生物群体实现新的最先进。
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尽管对抽象中的英语句子进行了广泛的研究,但是通过自动度量标准与金图相比,它与金图类进行了比较,但是统一图表表示的全文解析缺乏定义明确的表示和评估。利用以前的工作中的超级信托级别注释,我们介绍了一种用于导出统一图形表示的简单算法,避免了从合并不合并和缺乏连贯性信息丢失的陷阱。接下来,我们描述了对Swatch度量标准的改进,使其易于进行比较文档级图形,并使用它重新评估最佳已发布的文档级AMR解析器。我们还提出了一种与COREREFER解决系统的顶部组合的管道方法,为未来的研究提供了强大的基线。
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近年来,空中机器人背景下的高速导航和环境互动已成为几个学术和工业研究研究的兴趣领域。特别是,由于其若干环境中的潜在可用性,因此搜索和拦截(SAI)应用程序造成引人注目的研究区域。尽管如此,SAI任务涉及有关感官权重,板载计算资源,致动设计和感知和控制算法的具有挑战性的发展。在这项工作中,已经提出了一种用于高速对象抓握的全自动空中机器人。作为一个额外的子任务,我们的系统能够自主地刺穿位于靠近表面的杆中的气球。我们的第一款贡献是在致动和感觉水平的致动和感觉水平的空中机器人的设计,包括具有额外传感器的新型夹具设计,使机器人能够高速抓住物体。第二种贡献是一种完整的软件框架,包括感知,状态估计,运动计划,运动控制和任务控制,以便快速且强大地执行自主掌握任务。我们的方法已在一个具有挑战性的国际竞争中验证,并显示出突出的结果,能够在室外环境中以6米/分来自动搜索,遵循和掌握移动物体
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Numerous works use word embedding-based metrics to quantify societal biases and stereotypes in texts. Recent studies have found that word embeddings can capture semantic similarity but may be affected by word frequency. In this work we study the effect of frequency when measuring female vs. male gender bias with word embedding-based bias quantification methods. We find that Skip-gram with negative sampling and GloVe tend to detect male bias in high frequency words, while GloVe tends to return female bias in low frequency words. We show these behaviors still exist when words are randomly shuffled. This proves that the frequency-based effect observed in unshuffled corpora stems from properties of the metric rather than from word associations. The effect is spurious and problematic since bias metrics should depend exclusively on word co-occurrences and not individual word frequencies. Finally, we compare these results with the ones obtained with an alternative metric based on Pointwise Mutual Information. We find that this metric does not show a clear dependence on frequency, even though it is slightly skewed towards male bias across all frequencies.
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Our earlier research built a virtual shake robot in simulation to study the dynamics of precariously balanced rocks (PBR), which are negative indicators of earthquakes in nature. The simulation studies need validation through physical experiments. For this purpose, we developed Shakebot, a low-cost (under $2,000), open-source shake table to validate simulations of PBR dynamics and facilitate other ground motion experiments. The Shakebot is a custom one-dimensional prismatic robotic system with perception and motion software developed using the Robot Operating System (ROS). We adapted affordable and high-accuracy components from 3D printers, particularly a closed-loop stepper motor for actuation and a toothed belt for transmission. The stepper motor enables the bed to reach a maximum horizontal acceleration of 11.8 m/s^2 (1.2 g), and velocity of 0.5 m/s, when loaded with a 2 kg scale-model PBR. The perception system of the Shakebot consists of an accelerometer and a high frame-rate camera. By fusing camera-based displacements with acceleration measurements, the Shakebot is able to carry out accurate bed velocity estimation. The ROS-based perception and motion software simplifies the transition of code from our previous virtual shake robot to the physical Shakebot. The reuse of the control programs ensures that the implemented ground motions are consistent for both the simulation and physical experiments, which is critical to validate our simulation experiments.
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System identification, also known as learning forward models, transfer functions, system dynamics, etc., has a long tradition both in science and engineering in different fields. Particularly, it is a recurring theme in Reinforcement Learning research, where forward models approximate the state transition function of a Markov Decision Process by learning a mapping function from current state and action to the next state. This problem is commonly defined as a Supervised Learning problem in a direct way. This common approach faces several difficulties due to the inherent complexities of the dynamics to learn, for example, delayed effects, high non-linearity, non-stationarity, partial observability and, more important, error accumulation when using bootstrapped predictions (predictions based on past predictions), over large time horizons. Here we explore the use of Reinforcement Learning in this problem. We elaborate on why and how this problem fits naturally and sound as a Reinforcement Learning problem, and present some experimental results that demonstrate RL is a promising technique to solve these kind of problems.
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Text detection in natural scenes has been a significant and active research subject in computer vision and document analysis because of its wide range of applications as evidenced by the emergence of the Robust Reading Competition. One of the algorithms which has good text detection performance in the said competition is the Character Region Awareness for Text Detection (CRAFT). Employing the ICDAR 2013 dataset, this study investigates the impact of automatic image classification and blind deconvolution as image pre-processing steps to further enhance the text detection performance of CRAFT. The proposed technique automatically classifies the scene images into two categories, blurry and non-blurry, by utilizing of a Laplacian operator with 100 as threshold. Prior to applying the CRAFT algorithm, images that are categorized as blurry are further pre-processed using blind deconvolution to reduce the blur. The results revealed that the proposed method significantly enhanced the detection performance of CRAFT, as demonstrated by its IoU h-mean of 94.47% compared to the original 91.42% h-mean of CRAFT and this even outperformed the top-ranked SenseTime, whose h-mean is 93.62%.
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为了实现良好的性能和概括性,医疗图像分割模型应在具有足够可变性的大量数据集上进行培训。由于道德和治理限制以及与标签数据相关的成本,经常对科学发展进行扼杀,并经过对有限数据的培训和测试。数据增强通常用于人为地增加数据分布的可变性并提高模型的通用性。最近的作品探索了图像合成的深层生成模型,因为这种方法将使有效的无限数据生成多种多样的数据,从而解决了通用性和数据访问问题。但是,许多提出的解决方案限制了用户对生成内容的控制。在这项工作中,我们提出了Brainspade,该模型将基于合成扩散的标签发生器与语义图像发生器结合在一起。我们的模型可以在有或没有感兴趣的病理的情况下产生完全合成的大脑标签,然后产生任意引导样式的相应MRI图像。实验表明,Brainspade合成数据可用于训练分割模型,其性能与在真实数据中训练的模型相当。
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深度神经网络在医学图像分析中带来了显着突破。但是,由于其渴望数据的性质,医学成像项目中适度的数据集大小可能会阻碍其全部潜力。生成合成数据提供了一种有希望的替代方案,可以补充培训数据集并进行更大范围的医学图像研究。最近,扩散模型通过产生逼真的合成图像引起了计算机视觉社区的注意。在这项研究中,我们使用潜在扩散模型探索从高分辨率3D脑图像中生成合成图像。我们使用来自英国生物银行数据集的T1W MRI图像(n = 31,740)来训练我们的模型,以了解脑图像的概率分布,该脑图像以协变量为基础,例如年龄,性别和大脑结构量。我们发现我们的模型创建了现实的数据,并且可以使用条件变量有效地控制数据生成。除此之外,我们创建了一个带有100,000次脑图像的合成数据集,并使科学界公开使用。
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